ABOUT D3D 2021

D3D is an annual conference unveiling solutions to the main engineering challenges in software development. We are focusing not only on technical tasks but are also discovering the latest trends and innovative technologies.

Join D3D 2021 to learn about current trends in the CAD industry. We will cover the areas of the visual programming paradigm, generative design, animation creation using DreamWorks' tools, industrial robots’ simulation features, pitfalls of Unreal Engine 5 and eternal question - web or desktop approach?

Speakers

Kyrylo Nazarov

Volumetric Modeling

October 23, 10.40 - 11.40
Kyrylo Nazarov
Technical Expert, AMC Bridge

Most people know 3D modeling as the process of modeling surfaces that form a certain shape, but not many realize that there are other approaches to creating a digital representation of a real object. During this presentation, we’ll demystify those approaches, provide some insights into the future of geometric modeling, and talk about the drawbacks of 3D modeling. We will outline the main volumetric modeling approaches, their importance, and how they are used in the current industry.

Audience: This speech is targeted at any listener who is interested in CAD modeling and 3D graphics.

Level of difficulty: Medium

Bohdan Nashylnyk

Visual Programming in Engineering Software

October 23, 10.40 - 11.40
Bohdan Nashylnyk
Senior Software Development Engineer, AMC Bridge

What is the difference between classic CAD software and algorithm-based modeling using visual programming? How can generative engineering be applied to find the best possible design in an automated mode? You will learn about the development of a visual programming environment for engineers. Also, we will take an in-depth look at the project architecture and implementation of a high-performance visual node editor. Furthermore, we will tell you how to integrate the application with other software and make it easy for learning.

Audience: Software development engineers, especially those who work with CAD or are interested in generative engineering.

Level of difficulty: Medium

Oleh Vovkodav

Implicit Modeling Is Conquering CAD. Essentials Demo & 3D Prototyping

October 23, 11.50 - 12.50
Oleh Vovkodav
Senior Software Development Engineer, AMC Bridge

Implicit modeling is taking over the CAD industry more actively, competing with mesh data structures and B-rep. What is implicit modeling, how does it differ from the two other modeling types, and what kind of geometry operations does it cope with in the best way? You’ll learn how this approach works, where it can be implemented, and how it is supported in CAD applications. Additionally, you’ll see a console project demonstration where we’ll generate a few implicit models and implement some operations towards them.

Audience: Developers with experience in CAD and 3D modeling.

Level of difficulty: Basic

Volodymyr Verbliudov

CAD Applications: Web vs. Desktop

October 23, 11.50 - 12.50
Volodymyr Verbliudov
Senior Software Development Engineer, AMC Bridge

During this talk, we’ll show what web CAD applications can provide to the market compared to desktop versions. Besides that, we will give some measurement comparisons between web and desktop implementations. Also, we will talk about web applications extension, problems that CAD apps help solve, and compare implemented web and desktop examples that reflect certain aspects of CAD application functionality.

Audience: Developers who would like to know more about modern web technologies and 3D Software architects.

Level of difficulty: Basic

Veronika Demedetska

PLC Programming in Simulation

October 23, 13.00 - 14.00
Veronika Demedetska
Technical Project Manager, AMC Bridge

What is PLC, how does it fit into the simulation of industrial robots, and how can it be programmed? We will showcase the realization of a trivial solution with OpenPLC, ladder logic, and connection to the C# applcation. During the presentation, we’ll explain why PLC is needed, discuss different types of PLC and how they are connected to machines, and show the sample with a light bulb and simple C# application.

Audience: Developers interested in robotics and simulation.

Level of difficulty: Basic

Kyrylo Hulko

Unreal Engine 5 Sneak Peek

October 23, 13.00 - 14.00
Kyrylo Hulko
Middle Software Development Engineer, AMC Bridge

Unreal Engine is a widely used tool for the development of projects in the engineering and GameDev industry. What improvements await developers in the 5th version of the game engine, which is now in its early access mode? You’ll learn about new Unreal Engine 5 features, such as Lumen Global Illumination, new render engine Nanite, Quixel Bridge for Megascans models, and many more.

Audience: Software engineers and GameDev developers who work with graphics and engines; 3D artists and level designers.

Level of difficulty: Basic

PARTNERS

  • CulturalProject
  • KharkivitCluster
  • Coworking365
  • English Office
  • Green Forest
  • ITCP
  • IT Dnipro
  • Noosphere
  • Skills up
  • Cprime studios
  • Tri bobra
  • Nakavu