Upcoming Event

    D3D 2019
    Annual Conference
    July 07, 2019

    09:30 AM to 6:00 PM

    Menorah Center, Dnipro

    Sinai Hall


D3D is an annual conference unveiling solutions to the main engineering challenges in software development. We are focusing not only on technical tasks, but are also discovering the latest trends and innovative technologies.

Join D3D 2019 to dive into web and cloud development, 3D modeling, as well as to discuss topical software engineering issues and opportunities.


Veronika Demedetska
Software Engineer, AMC Bridge

Robot Simulation from Scratch

In the nearest future Robots are going to revolutionize all industries from manufacturing to health care. Learn more about modern industrial robots. Discover what is required to create a simulation system for industrial robots from scratch. Get familiar with such terms as Collision detection, Motion planning, Inverse kinematics, 3D vision systems, 3D picking, etc. 

Anton Hudym
Software Engineer, AMC Bridge

Thinking in Parallel with Nvidia CUDA

The computing world is changing and experiencing a fundamental shift toward scalable parallel computing motivated by increasing requirements in industry and science. The CUDA programming model and tools empower developers to write high-performance applications on a scalable, parallel computing platform: the GPU. During the presentation we will guide you through essential GPU capabilities compared to CPU. You will get deeper understanding of NVidia CUDA based on practical examples, learn pros and cons of using CUDA compared to other available GPGPU API.

Alexey Kilyakov
Director, AMC Bridge

Engineering Collaboration Importance

Teamwork and collaboration are the foundations which allow company to be more flexible and responsive. This presentation will explore practices, challenges, technologies and our view on the future of collaboration in engineering. We will share insights of collaborative work processes in AMC Bridge from the beginning to current integration practices (PLM, PDM, CAD, etc).

Oleg Kovalenko
Software Engineer, AMC Bridge

The Same, a Bit Similar or Completely Different?

Proper numeric error handling is an important but often overlooked practice in Software development. We'll examine the nature of possible issues, importance of appropriate real numbers comparison and the ways to compare objects robustly based on real life examples. 

Alexey Zarubin
Software Engineer, AMC Bridge

Unity ECS Demo Workshop

The Entity Component System (ECS) is a new official framework for writing highly optimized, data-oriented code developed by Unity Technologies. During this workshop we will share general information about Unity and ECS, show practical application of ECS game design pattern and go through the whole development process: from empty project to the final game.


Pricing & Registration

Early bird fee


till June 21

Regular fee


after June 21

Register Now